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Economy and player features

The Currency module provides /player balance and supported currency transfers. Player tools include profiles, leaderboards, duplicate summaries, privacy policies, friends, and blocks.

Enable Currency first, then open Config and set the currency name. That configured name is used in reward settings, pack prices, balance replies, and Preview values in the response editor. If you later rename the currency, placeholders such as {currency} keep working and automatically use the new label.

Use Spawn → Catch Rewards to decide how much currency a normal or special catch pays. Use Packs to set pack prices and optional credit rewards. Test a balance, a reward, and a purchase with a test player before opening the economy to everyone.

To change the wording of /player balance, open Modules → [the relevant module] → Manage, select the command, and keep {balance} and {currency} if they are marked required. Personal replies are generally ephemeral; public leaderboard and social actions can use their own response settings.